252 lines
8.3 KiB
JavaScript
252 lines
8.3 KiB
JavaScript
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import { inRange, decoderError, encoderError, isASCIICodePoint,
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end_of_stream, finished, isASCIIByte, floor } from './text_decoder_utils.js'
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import index, {
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indexGB18030RangesCodePointFor, indexGB18030RangesPointerFor,
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indexCodePointFor, indexPointerFor } from './text_decoder_indexes.js'
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// 11.2 gb18030
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// 11.2.1 gb18030 decoder
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/**
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* @constructor
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* @implements {Decoder}
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* @param {{fatal: boolean}} options
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*/
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export class GB18030Decoder {
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constructor(options) {
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const { fatal } = options
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this.fatal = fatal
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// gb18030's decoder has an associated gb18030 first, gb18030
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// second, and gb18030 third (all initially 0x00).
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this.gb18030_first = 0x00
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this.gb18030_second = 0x00,
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this.gb18030_third = 0x00
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}
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/**
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* @param {Stream} stream The stream of bytes being decoded.
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* @param {number} bite The next byte read from the stream.
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* @return The next code point(s) decoded, or null if not enough data exists in the input stream to decode a complete code point.
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*/
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handler(stream, bite) {
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// 1. If byte is end-of-stream and gb18030 first, gb18030
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// second, and gb18030 third are 0x00, return finished.
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if (bite === end_of_stream && this.gb18030_first === 0x00 &&
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this.gb18030_second === 0x00 && this.gb18030_third === 0x00) {
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return finished
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}
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// 2. If byte is end-of-stream, and gb18030 first, gb18030
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// second, or gb18030 third is not 0x00, set gb18030 first,
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// gb18030 second, and gb18030 third to 0x00, and return error.
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if (bite === end_of_stream &&
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(this.gb18030_first !== 0x00 || this.gb18030_second !== 0x00 ||
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this.gb18030_third !== 0x00)) {
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this.gb18030_first = 0x00
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this.gb18030_second = 0x00
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this.gb18030_third = 0x00
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decoderError(this.fatal)
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}
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var code_point
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// 3. If gb18030 third is not 0x00, run these substeps:
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if (this.gb18030_third !== 0x00) {
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// 1. Let code point be null.
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code_point = null
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// 2. If byte is in the range 0x30 to 0x39, inclusive, set
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// code point to the index gb18030 ranges code point for
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// (((gb18030 first − 0x81) × 10 + gb18030 second − 0x30) ×
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// 126 + gb18030 third − 0x81) × 10 + byte − 0x30.
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if (inRange(bite, 0x30, 0x39)) {
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code_point = indexGB18030RangesCodePointFor(
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(((this.gb18030_first - 0x81) * 10 + this.gb18030_second - 0x30) * 126 +
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this.gb18030_third - 0x81) * 10 + bite - 0x30)
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}
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// 3. Let buffer be a byte sequence consisting of gb18030
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// second, gb18030 third, and byte, in order.
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var buffer = [this.gb18030_second, this.gb18030_third, bite]
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// 4. Set gb18030 first, gb18030 second, and gb18030 third to
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// 0x00.
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this.gb18030_first = 0x00
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this.gb18030_second = 0x00
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this.gb18030_third = 0x00
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// 5. If code point is null, prepend buffer to stream and
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// return error.
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if (code_point === null) {
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stream.prepend(buffer)
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return decoderError(this.fatal)
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}
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// 6. Return a code point whose value is code point.
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return code_point
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}
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// 4. If gb18030 second is not 0x00, run these substeps:
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if (this.gb18030_second !== 0x00) {
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// 1. If byte is in the range 0x81 to 0xFE, inclusive, set
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// gb18030 third to byte and return continue.
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if (inRange(bite, 0x81, 0xFE)) {
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this.gb18030_third = bite
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return null
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}
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// 2. Prepend gb18030 second followed by byte to stream, set
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// gb18030 first and gb18030 second to 0x00, and return error.
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stream.prepend([this.gb18030_second, bite])
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this.gb18030_first = 0x00
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this.gb18030_second = 0x00
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return decoderError(this.fatal)
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}
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// 5. If gb18030 first is not 0x00, run these substeps:
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if (this.gb18030_first !== 0x00) {
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// 1. If byte is in the range 0x30 to 0x39, inclusive, set
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// gb18030 second to byte and return continue.
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if (inRange(bite, 0x30, 0x39)) {
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this.gb18030_second = bite
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return null
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}
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// 2. Let lead be gb18030 first, let pointer be null, and set
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// gb18030 first to 0x00.
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var lead = this.gb18030_first
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var pointer = null
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this.gb18030_first = 0x00
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// 3. Let offset be 0x40 if byte is less than 0x7F and 0x41
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// otherwise.
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var offset = bite < 0x7F ? 0x40 : 0x41
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// 4. If byte is in the range 0x40 to 0x7E, inclusive, or 0x80
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// to 0xFE, inclusive, set pointer to (lead − 0x81) × 190 +
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// (byte − offset).
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if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0x80, 0xFE))
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pointer = (lead - 0x81) * 190 + (bite - offset)
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// 5. Let code point be null if pointer is null and the index
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// code point for pointer in index gb18030 otherwise.
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code_point = pointer === null ? null :
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indexCodePointFor(pointer, index('gb18030'))
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// 6. If code point is null and byte is an ASCII byte, prepend
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// byte to stream.
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if (code_point === null && isASCIIByte(bite))
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stream.prepend(bite)
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// 7. If code point is null, return error.
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if (code_point === null)
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return decoderError(this.fatal)
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// 8. Return a code point whose value is code point.
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return code_point
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}
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// 6. If byte is an ASCII byte, return a code point whose value
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// is byte.
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if (isASCIIByte(bite))
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return bite
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// 7. If byte is 0x80, return code point U+20AC.
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if (bite === 0x80)
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return 0x20AC
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// 8. If byte is in the range 0x81 to 0xFE, inclusive, set
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// gb18030 first to byte and return continue.
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if (inRange(bite, 0x81, 0xFE)) {
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this.gb18030_first = bite
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return null
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}
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// 9. Return error.
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return decoderError(this.fatal)
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}
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}
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// 11.2.2 gb18030 encoder
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/**
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* @implements {Encoder}
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*/
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export class GB18030Encoder {
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/**
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* @param {Stream} stream Input stream.
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* @param {number} code_point Next code point read from the stream.
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* @return Byte(s) to emit.
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*/
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handler(stream, code_point) {
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// 1. If code point is end-of-stream, return finished.
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if (code_point === end_of_stream)
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return finished
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// 2. If code point is an ASCII code point, return a byte whose
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// value is code point.
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if (isASCIICodePoint(code_point))
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return code_point
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// 3. If code point is U+E5E5, return error with code point.
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if (code_point === 0xE5E5)
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return encoderError(code_point)
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// 4. If the gbk flag is set and code point is U+20AC, return
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// byte 0x80.
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if (this.gbk_flag && code_point === 0x20AC)
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return 0x80
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// 5. Let pointer be the index pointer for code point in index
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// gb18030.
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var pointer = indexPointerFor(code_point, index('gb18030'))
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// 6. If pointer is not null, run these substeps:
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if (pointer !== null) {
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// 1. Let lead be floor(pointer / 190) + 0x81.
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var lead = floor(pointer / 190) + 0x81
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// 2. Let trail be pointer % 190.
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var trail = pointer % 190
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// 3. Let offset be 0x40 if trail is less than 0x3F and 0x41 otherwise.
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var offset = trail < 0x3F ? 0x40 : 0x41
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// 4. Return two bytes whose values are lead and trail + offset.
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return [lead, trail + offset]
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}
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// 7. If gbk flag is set, return error with code point.
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if (this.gbk_flag)
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return encoderError(code_point)
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// 8. Set pointer to the index gb18030 ranges pointer for code
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// point.
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pointer = indexGB18030RangesPointerFor(code_point)
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// 9. Let byte1 be floor(pointer / 10 / 126 / 10).
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var byte1 = floor(pointer / 10 / 126 / 10)
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// 10. Set pointer to pointer − byte1 × 10 × 126 × 10.
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pointer = pointer - byte1 * 10 * 126 * 10
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// 11. Let byte2 be floor(pointer / 10 / 126).
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var byte2 = floor(pointer / 10 / 126)
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// 12. Set pointer to pointer − byte2 × 10 × 126.
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pointer = pointer - byte2 * 10 * 126
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// 13. Let byte3 be floor(pointer / 10).
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var byte3 = floor(pointer / 10)
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// 14. Let byte4 be pointer − byte3 × 10.
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var byte4 = pointer - byte3 * 10
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// 15. Return four bytes whose values are byte1 + 0x81, byte2 +
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// 0x30, byte3 + 0x81, byte4 + 0x30.
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return [byte1 + 0x81,
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byte2 + 0x30,
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byte3 + 0x81,
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byte4 + 0x30]
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}
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constructor(options = {}, gbk_flag = false) {
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// gb18030's decoder has an associated gbk flag (initially unset).
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this.gbk_flag = gbk_flag
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}
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}
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